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glo::ClientInfo Struct Reference

A structure to transport client data between database and client. More...

#include <GloClientInfo.h>

Public Member Functions

 ClientInfo ()
 

Public Attributes

SOCKET m_nSocket
 
std::string m_sSchemaName
 
std::string m_strClientName
 
std::string m_strCommunicatorAdress
 
unsigned int m_uiCommunicatorID
 

Detailed Description

A structure to transport client data between database and client.

Author
Helmut Jakoby

Constructor & Destructor Documentation

◆ ClientInfo()

glo::ClientInfo::ClientInfo ( )
inline

The default constructor to initialize attributes.

Member Data Documentation

◆ m_nSocket

SOCKET glo::ClientInfo::m_nSocket

Der SOCKET des Clients. Wird nicht übertragen, sondern nur in Manager::getAllClients (...) genutzt.

◆ m_sSchemaName

std::string glo::ClientInfo::m_sSchemaName

The client is registered for this scheme.

◆ m_strClientName

std::string glo::ClientInfo::m_strClientName

The name of the client.

◆ m_strCommunicatorAdress

std::string glo::ClientInfo::m_strCommunicatorAdress

IP address of the client or if not in multiuser mode, then "LOCAL".

◆ m_uiCommunicatorID

unsigned int glo::ClientInfo::m_uiCommunicatorID

The unique CommunicatorID.


The documentation for this struct was generated from the following file: