TcpLib
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MyTestServer Member List

This is the complete list of members for MyTestServer, including all inherited members.

acceptClientMessage(AbstractMessage *pTcpMessage)tcp::Server
cancel() overridetcp::Servervirtual
clearClientMap()tcp::Serverprotected
eAT_THE_START enum valueeut::RepeatingThread
eCOMPLETED enum valueeut::RepeatingThread
eDO_WORK enum valueeut::RepeatingThread
eENDING enum valueeut::RepeatingThread
eEXIT enum valueeut::RepeatingThread
ePAUSING enum valueeut::RepeatingThread
eUNDEFINED enum valueeut::RepeatingThread
EuTHREAD_ERR_NO_THREAD enum valueeut::RepeatingThread
EuTHREAD_ERR_THREAD_ALREADY_WORKING enum valueeut::RepeatingThread
EuTHREAD_ERR_THREAD_BREAK_COUNT_LESS_THAN_ZERO enum valueeut::RepeatingThread
EuTHREAD_ERR_UNKNOWN enum valueeut::RepeatingThread
EuTHREADERROR enum nameeut::RepeatingThread
eWORKING enum valueeut::RepeatingThread
finishBreak()eut::RepeatingThreadvirtual
generateNewServerReceiverTransmitter(Server *pParent, SOCKET Socket, unsigned int iDataSize) consttcp::Serverprotectedvirtual
getBreakCounter()eut::RepeatingThread
getClient(SOCKET Socket)tcp::Serverprotected
getDataSize() consttcp::TcpMain
getMainSocket() consttcp::TcpMain
getMaxClients() consttcp::Serverprotected
getOrder()eut::RepeatingThreadprotected
getPortNum() consttcp::TcpMain
getStatus()eut::RepeatingThreadprotected
init()tcp::Serverprivate
insertNewClient(Server::ServerReceiverTransmitter *pNewServerReceiverTransmitter)MyTestServerprotectedvirtual
tcp::Server::insertNewClient(Server::ServerReceiverTransmitter *pNewServerReceiverTransmitter)tcp::Serverprotectedvirtual
isInExclusiveAccess() consteut::RepeatingThread
m_BreakCondVareut::RepeatingThreadprivate
m_BreakMutexeut::RepeatingThreadprivate
m_ClientMaptcp::Serverprotected
m_eOrdereut::RepeatingThreadprivate
m_eStatuseut::RepeatingThreadprivate
m_ExclusiveAccessSectioneut::RepeatingThreadprivate
m_iAdressFamilytcp::TcpMainprotected
m_iBreakCountereut::RepeatingThreadprivate
m_iDataReadyeut::RepeatingThreadprivate
m_InputCondVareut::RepeatingThreadprivate
m_iProtocoltcp::TcpMainprotected
m_iSecTimeOuttcp::TcpMainprotected
m_iSocketTypetcp::TcpMainprotected
m_MainSockettcp::TcpMainprotected
m_MsgQueuetcp::Serverprivate
m_pAcceptReceivertcp::Serverprotected
m_pThreadeut::RepeatingThreadprivate
m_uiDataSizetcp::TcpMainprotected
m_uiServerPorttcp::TcpMainprotected
m_uiTcpMainCountertcp::TcpMainprivatestatic
m_ulMaxClientstcp::Serverprivate
m_WaitMutexeut::RepeatingThreadprivate
MyTestServer()MyTestServerprotected
MyTestServer(unsigned int, int, int, int, int)MyTestServerprotected
MyTestServer(unsigned int, int, int, int, unsigned int, int)MyTestServerprotected
MyTestServer(unsigned int uiPort, int iAdressFamily, int iSocketType, int iProtocol, unsigned int uiDataSize, unsigned long ulMaxClients, int iSecTimeOut)MyTestServer
MyTestServer(const MyTestServer &)MyTestServerprivate
operator=(const MyTestServer &)MyTestServerprivate
ORDER enum nameeut::RepeatingThread
processClientMessage(tcp::AbstractMessage *pTcpMessage)MyTestServervirtual
removeClient(SOCKET Socket)tcp::Serverprotectedvirtual
RepeatingThread()eut::RepeatingThread
RepeatingThread(const RepeatingThread &)eut::RepeatingThreadprivate
send(SOCKET ClientSocket, char *pszRawMsg, unsigned int uiRawMsgSize, unsigned int uiMessageID=0, int iActionCode=0, const std::string &rstrInfo="")tcp::Serverprotectedvirtual
send(Message *pTcpMessage) overridetcp::Serverprotectedvirtual
sendToAllClients(std::string strMsg)MyTestServer
Server()tcp::Serverprotected
Server(unsigned int, int, int, int, int)tcp::Serverprotected
Server(unsigned int, int, int, int, unsigned int, int)tcp::Serverprotected
Server(unsigned int uiPort, int iAdressFamily, int iSocketType, int iProtocol, unsigned int uiDataSize, unsigned long ulMaxClients, int iSecTimeOut)tcp::Server
Server(const Server &rT)tcp::Serverprivate
setClientMapReceiverValid(bool bValid)tcp::Serverprotected
setDataSize(unsigned int uiDataSize)tcp::TcpMainvirtual
setExclusiveAccess()eut::RepeatingThread
setStatus(STATUS eStatus)eut::RepeatingThreadprotected
setTimeOutSec(int iSecTimeOut)tcp::TcpMain
setWSACleanup() consttcp::TcpMainprotected
signalInput()eut::RepeatingThread
start()eut::RepeatingThreadvirtual
startWinsock() consttcp::TcpMainprotected
STATUS enum nameeut::RepeatingThread
status() consteut::RepeatingThread
takeABreak()eut::RepeatingThreadvirtual
TcpMain()tcp::TcpMainprotected
TcpMain(unsigned int uiPort, int iAdressFamily, int iSocketType, int iProtocol, int iSecTimeOut)tcp::TcpMain
TcpMain(unsigned int uiPort, int iAdressFamily, int iSocketType, int iProtocol, unsigned int uiDataSize, int iSecTimeOut)tcp::TcpMain
TcpMain(const TcpMain &)tcp::TcpMainprivate
testCancel()eut::RepeatingThread
threadWork()eut::RepeatingThreadprotected
TimeOutSec()tcp::TcpMain
toOrder(ORDER eOrder)eut::RepeatingThreadprotected
unsetExclusiveAccess()eut::RepeatingThread
waitForInput()eut::RepeatingThread
work() overridetcp::Serverprotectedvirtual
~MyTestServer()MyTestServervirtual
~RepeatingThread()eut::RepeatingThreadvirtual
~Server()tcp::Servervirtual
~TcpMain()tcp::TcpMainvirtual