GlobalObjects
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Is a mutex which can be queried via its lock mode. See isLocked(). More...
#include <EuCriticalSection.h>
Public Member Functions | |
CriticalSection () | |
CriticalSection (const CriticalSection &rT) | |
virtual | ~CriticalSection () |
bool | isLocked () const |
void | lock () |
CriticalSection & | operator= (const CriticalSection &rT) |
void | unlock () |
Private Attributes | |
bool | m_bIsLocked |
std::mutex | m_ExclusiveAccessMutex |
Is a mutex which can be queried via its lock mode. See isLocked().
Example
eut::CriticalSection::CriticalSection | ( | ) |
Constructor.
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virtual |
Destructor.
eut::CriticalSection::CriticalSection | ( | const CriticalSection & | rT | ) |
Copy constructor.
[in] | rT | The data is copied from this object. |
bool eut::CriticalSection::isLocked | ( | ) | const |
Is the CriticalSection in lock mode?
void eut::CriticalSection::lock | ( | ) |
Initiates a CriticalSection.
CriticalSection & eut::CriticalSection::operator= | ( | const CriticalSection & | rT | ) |
Assignment operator.
[in] | rT | The data is transferred from this object. |
void eut::CriticalSection::unlock | ( | ) |
Terminates a CriticalSection.
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private |
If an CriticalSection blocks access, this attribute is set to true and on release it is set to false again.
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private |