GlobalObjects
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glo::ServerThread Member List

This is the complete list of members for glo::ServerThread, including all inherited members.

assignDBManager(OrderMsg *pOrderMsg) overrideglo::ServerThreadvirtual
cancel()eut::RepeatingThreadvirtual
Communicator()glo::Communicator
Communicator(const Communicator &)glo::Communicatorprivate
DBManager()glo::ServerThread
eAT_THE_START enum valueeut::RepeatingThread
eCOMPLETED enum valueeut::RepeatingThread
eDO_WORK enum valueeut::RepeatingThread
eENDING enum valueeut::RepeatingThread
eEXIT enum valueeut::RepeatingThread
ePAUSING enum valueeut::RepeatingThread
eUNDEFINED enum valueeut::RepeatingThread
EuTHREAD_ERR_NO_THREAD enum valueeut::RepeatingThread
EuTHREAD_ERR_THREAD_ALREADY_WORKING enum valueeut::RepeatingThread
EuTHREAD_ERR_THREAD_BREAK_COUNT_LESS_THAN_ZERO enum valueeut::RepeatingThread
EuTHREAD_ERR_UNKNOWN enum valueeut::RepeatingThread
EuTHREADERROR enum nameeut::RepeatingThread
eWORKING enum valueeut::RepeatingThread
finishBreak()eut::RepeatingThreadvirtual
getBreakCounter()eut::RepeatingThread
getClientName() constglo::Communicator
getClientNameAsRef()glo::Communicator
getCommunicatorID() constglo::Communicator
getOrder()eut::RepeatingThreadprotected
getStatus()eut::RepeatingThreadprotected
getTcpServerReceiverTransmitter()glo::ServerThread
isInExclusiveAccess() consteut::RepeatingThread
m_BreakCondVareut::RepeatingThreadprivate
m_BreakMutexeut::RepeatingThreadprivate
m_eOrdereut::RepeatingThreadprivate
m_eStatuseut::RepeatingThreadprivate
m_ExclusiveAccessSectioneut::RepeatingThreadprivate
m_iBreakCountereut::RepeatingThreadprivate
m_iDataReadyeut::RepeatingThreadprivate
m_InputCondVareut::RepeatingThreadprivate
m_MsgQueueglo::Communicatorprivate
m_pDBManagerglo::ServerThreadprivate
m_pTcpServerReceiverTransmitterglo::ServerThreadprivate
m_pThreadeut::RepeatingThreadprivate
m_sClientNameglo::Communicatorprivate
m_strDebugInfoeut::RepeatingThread
m_uiIDglo::Communicatorprivate
m_uiOrderCounterglo::Communicatorprotected
m_WaitMutexeut::RepeatingThreadprivate
operator!=(const ServerThread &rT) constglo::ServerThread
glo::Communicator::operator!=(const Communicator &rT) constglo::Communicator
operator=(ServerThread &)glo::ServerThreadprivate
operator==(const ServerThread &rT) constglo::ServerThread
glo::Communicator::operator==(const Communicator &rT) constglo::Communicator
ORDER enum nameeut::RepeatingThread
processServerMsg(OrderMsg *pOrderMsg) const overrideglo::ServerThreadprotectedvirtual
RepeatingThread()eut::RepeatingThread
RepeatingThread(const RepeatingThread &)eut::RepeatingThreadprivate
sendToDBManager(OrderMsg *pOrderMsg) const overrideglo::ServerThreadprotectedvirtual
ServerThread()glo::ServerThreadprivate
ServerThread(Server::TcpServerReceiverTransmitter *pTcpServerReceiverTransmitter)glo::ServerThread
ServerThread(const ServerThread &)glo::ServerThreadprivate
setClientName(const std::string &rstrClientName)glo::Communicatorvirtual
setCommunicatorID(unsigned int uiID)glo::Communicatorvirtual
setExclusiveAccess()eut::RepeatingThread
setStatus(STATUS eStatus)eut::RepeatingThreadprotected
signalInput()eut::RepeatingThread
start()eut::RepeatingThreadvirtual
STATUS enum nameeut::RepeatingThread
status() consteut::RepeatingThread
takeABreak()eut::RepeatingThreadvirtual
takeOverResult(OrderMsg *pOrderMsg) overrideglo::ServerThreadvirtual
testCancel()eut::RepeatingThread
threadWork()eut::RepeatingThreadprotected
toOrder(ORDER eOrder)eut::RepeatingThreadprotected
unsetExclusiveAccess()eut::RepeatingThread
waitForInput()eut::RepeatingThread
work() overrideglo::Communicatorprotectedvirtual
~Communicator()glo::Communicatorvirtual
~RepeatingThread()eut::RepeatingThreadvirtual
~ServerThread()glo::ServerThread