GlobalObjects
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glo::LocalThread Member List

This is the complete list of members for glo::LocalThread, including all inherited members.

assignDBManager(OrderMsg *pOrderMsg) overrideglo::LocalThreadvirtual
cancel() overrideglo::LocalThreadvirtual
Communicator()glo::Communicator
Communicator(const Communicator &)glo::Communicatorprivate
eAT_THE_START enum valueeut::RepeatingThread
eCOMPLETED enum valueeut::RepeatingThread
eDO_WORK enum valueeut::RepeatingThread
eENDING enum valueeut::RepeatingThread
eEXIT enum valueeut::RepeatingThread
ePAUSING enum valueeut::RepeatingThread
eUNDEFINED enum valueeut::RepeatingThread
EuTHREAD_ERR_NO_THREAD enum valueeut::RepeatingThread
EuTHREAD_ERR_THREAD_ALREADY_WORKING enum valueeut::RepeatingThread
EuTHREAD_ERR_THREAD_BREAK_COUNT_LESS_THAN_ZERO enum valueeut::RepeatingThread
EuTHREAD_ERR_UNKNOWN enum valueeut::RepeatingThread
EuTHREADERROR enum nameeut::RepeatingThread
eWORKING enum valueeut::RepeatingThread
finishBreak()eut::RepeatingThreadvirtual
getBreakCounter()eut::RepeatingThread
getClientName() constglo::Communicator
getClientNameAsRef()glo::Communicator
getCommunicatorID() constglo::Communicator
getOrder()eut::RepeatingThreadprotected
getStatus()eut::RepeatingThreadprotected
isInExclusiveAccess() consteut::RepeatingThread
LocalThread()glo::LocalThreadprivate
LocalThread(const std::string &rstrSchemaPath, const std::vector< std::string > &rAllowedSchemes)glo::LocalThread
LocalThread(const LocalThread &)glo::LocalThreadprivate
m_BreakCondVareut::RepeatingThreadprivate
m_BreakMutexeut::RepeatingThreadprivate
m_eOrdereut::RepeatingThreadprivate
m_eStatuseut::RepeatingThreadprivate
m_ExclusiveAccessSectioneut::RepeatingThreadprivate
m_iBreakCountereut::RepeatingThreadprivate
m_iDataReadyeut::RepeatingThreadprivate
m_InputCondVareut::RepeatingThreadprivate
m_MsgQueueglo::Communicatorprivate
m_pDBManagerglo::LocalThreadprivate
m_pThreadeut::RepeatingThreadprivate
m_sClientNameglo::Communicatorprivate
m_strDebugInfoeut::RepeatingThread
m_uiIDglo::Communicatorprivate
m_uiOrderCounterglo::Communicatorprotected
m_WaitMutexeut::RepeatingThreadprivate
operator!=(const LocalThread &rT) constglo::LocalThread
glo::Communicator::operator!=(const Communicator &rT) constglo::Communicator
operator=(const LocalThread &)glo::LocalThreadprivate
operator==(const LocalThread &rT) constglo::LocalThread
glo::Communicator::operator==(const Communicator &rT) constglo::Communicator
ORDER enum nameeut::RepeatingThread
processServerMsg(OrderMsg *pOrderMsg) constglo::Communicatorprotectedvirtual
RepeatingThread()eut::RepeatingThread
RepeatingThread(const RepeatingThread &)eut::RepeatingThreadprivate
sendToDBManager(OrderMsg *pOrderMsg) const overrideglo::LocalThreadprotectedvirtual
setClientName(const std::string &rstrClientName)glo::Communicatorvirtual
setCommunicatorID(unsigned int uiID)glo::Communicatorvirtual
setExclusiveAccess()eut::RepeatingThread
setStatus(STATUS eStatus)eut::RepeatingThreadprotected
signalInput()eut::RepeatingThread
start()eut::RepeatingThreadvirtual
STATUS enum nameeut::RepeatingThread
status() consteut::RepeatingThread
takeABreak()eut::RepeatingThreadvirtual
takeOverResult(OrderMsg *pOrderMsg)glo::Communicatorvirtual
testCancel()eut::RepeatingThread
threadWork()eut::RepeatingThreadprotected
toOrder(ORDER eOrder)eut::RepeatingThreadprotected
unsetExclusiveAccess()eut::RepeatingThread
waitForInput()eut::RepeatingThread
work() overrideglo::Communicatorprotectedvirtual
~Communicator()glo::Communicatorvirtual
~LocalThread()glo::LocalThread
~RepeatingThread()eut::RepeatingThreadvirtual