GlobalObjects
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A structure to transport multiple object IDs with a 'depth mode'. More...
#include <GloTypes.h>
Public Attributes | |
EnDeepMode | m_eDeepMode |
std::stack< ObjID > * | m_pDependObjIdStack |
A structure to transport multiple object IDs with a 'depth mode'.
EnDeepMode glo::DependentObjsWithDeepMode::m_eDeepMode |
The deep mode.
std::stack< ObjID >* glo::DependentObjsWithDeepMode::m_pDependObjIdStack |
A stack of object IDs.