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glo::Communicator Elementverzeichnis

Vollständige Aufstellung aller Elemente für glo::Communicator einschließlich aller geerbten Elemente.

assignDBManager(OrderMsg *pOrderMsg)glo::Communicatorvirtual
cancel()eut::RepeatingThreadvirtual
Communicator()glo::Communicator
Communicator(const Communicator &)glo::Communicatorprivate
eAT_THE_START enum-Werteut::RepeatingThread
eCOMPLETED enum-Werteut::RepeatingThread
eDO_WORK enum-Werteut::RepeatingThread
eENDING enum-Werteut::RepeatingThread
eEXIT enum-Werteut::RepeatingThread
ePAUSING enum-Werteut::RepeatingThread
eUNDEFINED enum-Werteut::RepeatingThread
EuTHREAD_ERR_NO_THREAD enum-Werteut::RepeatingThread
EuTHREAD_ERR_THREAD_ALREADY_WORKING enum-Werteut::RepeatingThread
EuTHREAD_ERR_THREAD_BREAK_COUNT_LESS_THAN_ZERO enum-Werteut::RepeatingThread
EuTHREAD_ERR_UNKNOWN enum-Werteut::RepeatingThread
EuTHREADERROR enum-Bezeichnereut::RepeatingThread
eWORKING enum-Werteut::RepeatingThread
finishBreak()eut::RepeatingThreadvirtual
getBreakCounter()eut::RepeatingThread
getClientName() constglo::Communicator
getClientNameAsRef()glo::Communicator
getCommunicatorID() constglo::Communicator
getOrder()eut::RepeatingThreadprotected
getStatus()eut::RepeatingThreadprotected
isInExclusiveAccess() consteut::RepeatingThread
m_BreakCondVareut::RepeatingThreadprivate
m_BreakMutexeut::RepeatingThreadprivate
m_eOrdereut::RepeatingThreadprivate
m_eStatuseut::RepeatingThreadprivate
m_ExclusiveAccessSectioneut::RepeatingThreadprivate
m_iBreakCountereut::RepeatingThreadprivate
m_iDataReadyeut::RepeatingThreadprivate
m_InputCondVareut::RepeatingThreadprivate
m_MsgQueueglo::Communicatorprivate
m_pThreadeut::RepeatingThreadprivate
m_sClientNameglo::Communicatorprivate
m_strDebugInfoeut::RepeatingThread
m_uiIDglo::Communicatorprivate
m_uiOrderCounterglo::Communicatorprotected
m_WaitMutexeut::RepeatingThreadprivate
operator!=(const Communicator &rT) constglo::Communicator
operator=(const Communicator &)glo::Communicatorprivate
operator==(const Communicator &rT) constglo::Communicator
ORDER enum-Bezeichnereut::RepeatingThread
processServerMsg(OrderMsg *pOrderMsg) constglo::Communicatorprotectedvirtual
RepeatingThread()eut::RepeatingThread
RepeatingThread(const RepeatingThread &)eut::RepeatingThreadprivate
sendToDBManager(OrderMsg *pOrderMsg) const =0glo::Communicatorprotectedpure virtual
setClientName(const std::string &rstrClientName)glo::Communicatorvirtual
setCommunicatorID(unsigned int uiID)glo::Communicatorvirtual
setExclusiveAccess()eut::RepeatingThread
setStatus(STATUS eStatus)eut::RepeatingThreadprotected
signalInput()eut::RepeatingThread
start()eut::RepeatingThreadvirtual
STATUS enum-Bezeichnereut::RepeatingThread
status() consteut::RepeatingThread
takeABreak()eut::RepeatingThreadvirtual
takeOverResult(OrderMsg *pOrderMsg)glo::Communicatorvirtual
testCancel()eut::RepeatingThread
threadWork()eut::RepeatingThreadprotected
toOrder(ORDER eOrder)eut::RepeatingThreadprotected
unsetExclusiveAccess()eut::RepeatingThread
waitForInput()eut::RepeatingThread
work() overrideglo::Communicatorprotectedvirtual
~Communicator()glo::Communicatorvirtual
~RepeatingThread()eut::RepeatingThreadvirtual