GlobalObjects
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glo::LocalThread Elementverzeichnis
Vollständige Aufstellung aller Elemente für
glo::LocalThread
einschließlich aller geerbten Elemente.
assignDBManager
(OrderMsg *pOrderMsg) override
glo::LocalThread
virtual
cancel
() override
glo::LocalThread
virtual
Communicator
()
glo::Communicator
Communicator
(const Communicator &)
glo::Communicator
private
eAT_THE_START
enum-Wert
eut::RepeatingThread
eCOMPLETED
enum-Wert
eut::RepeatingThread
eDO_WORK
enum-Wert
eut::RepeatingThread
eENDING
enum-Wert
eut::RepeatingThread
eEXIT
enum-Wert
eut::RepeatingThread
ePAUSING
enum-Wert
eut::RepeatingThread
eUNDEFINED
enum-Wert
eut::RepeatingThread
EuTHREAD_ERR_NO_THREAD
enum-Wert
eut::RepeatingThread
EuTHREAD_ERR_THREAD_ALREADY_WORKING
enum-Wert
eut::RepeatingThread
EuTHREAD_ERR_THREAD_BREAK_COUNT_LESS_THAN_ZERO
enum-Wert
eut::RepeatingThread
EuTHREAD_ERR_UNKNOWN
enum-Wert
eut::RepeatingThread
EuTHREADERROR
enum-Bezeichner
eut::RepeatingThread
eWORKING
enum-Wert
eut::RepeatingThread
finishBreak
()
eut::RepeatingThread
virtual
getBreakCounter
()
eut::RepeatingThread
getClientName
() const
glo::Communicator
getClientNameAsRef
()
glo::Communicator
getCommunicatorID
() const
glo::Communicator
getOrder
()
eut::RepeatingThread
protected
getStatus
()
eut::RepeatingThread
protected
isInExclusiveAccess
() const
eut::RepeatingThread
LocalThread
()
glo::LocalThread
private
LocalThread
(const std::string &rstrSchemaPath, const std::vector< std::string > &rAllowedSchemes)
glo::LocalThread
LocalThread
(const LocalThread &)
glo::LocalThread
private
m_BreakCondVar
eut::RepeatingThread
private
m_BreakMutex
eut::RepeatingThread
private
m_eOrder
eut::RepeatingThread
private
m_eStatus
eut::RepeatingThread
private
m_ExclusiveAccessSection
eut::RepeatingThread
private
m_iBreakCounter
eut::RepeatingThread
private
m_iDataReady
eut::RepeatingThread
private
m_InputCondVar
eut::RepeatingThread
private
m_MsgQueue
glo::Communicator
private
m_pDBManager
glo::LocalThread
private
m_pThread
eut::RepeatingThread
private
m_sClientName
glo::Communicator
private
m_strDebugInfo
eut::RepeatingThread
m_uiID
glo::Communicator
private
m_uiOrderCounter
glo::Communicator
protected
m_WaitMutex
eut::RepeatingThread
private
operator!=
(const LocalThread &rT) const
glo::LocalThread
glo::Communicator::operator!=
(const Communicator &rT) const
glo::Communicator
operator=
(const LocalThread &)
glo::LocalThread
private
operator==
(const LocalThread &rT) const
glo::LocalThread
glo::Communicator::operator==
(const Communicator &rT) const
glo::Communicator
ORDER
enum-Bezeichner
eut::RepeatingThread
processServerMsg
(OrderMsg *pOrderMsg) const
glo::Communicator
protected
virtual
RepeatingThread
()
eut::RepeatingThread
RepeatingThread
(const RepeatingThread &)
eut::RepeatingThread
private
sendToDBManager
(OrderMsg *pOrderMsg) const override
glo::LocalThread
protected
virtual
setClientName
(const std::string &rstrClientName)
glo::Communicator
virtual
setCommunicatorID
(unsigned int uiID)
glo::Communicator
virtual
setExclusiveAccess
()
eut::RepeatingThread
setStatus
(STATUS eStatus)
eut::RepeatingThread
protected
signalInput
()
eut::RepeatingThread
start
()
eut::RepeatingThread
virtual
STATUS
enum-Bezeichner
eut::RepeatingThread
status
() const
eut::RepeatingThread
takeABreak
()
eut::RepeatingThread
virtual
takeOverResult
(OrderMsg *pOrderMsg)
glo::Communicator
virtual
testCancel
()
eut::RepeatingThread
threadWork
()
eut::RepeatingThread
protected
toOrder
(ORDER eOrder)
eut::RepeatingThread
protected
unsetExclusiveAccess
()
eut::RepeatingThread
waitForInput
()
eut::RepeatingThread
work
() override
glo::Communicator
protected
virtual
~Communicator
()
glo::Communicator
virtual
~LocalThread
()
glo::LocalThread
~RepeatingThread
()
eut::RepeatingThread
virtual
Erzeugt von
1.12.0