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glo::ClientThread Elementverzeichnis

Vollständige Aufstellung aller Elemente für glo::ClientThread einschließlich aller geerbten Elemente.

assignDBManager(OrderMsg *pOrderMsg) overrideglo::ClientThreadvirtual
cancel() overrideglo::ClientThreadvirtual
ClientThread()glo::ClientThreadprivate
ClientThread(const std::string &rstrHostname, unsigned int uiPort, int iSecTimeOut)glo::ClientThread
ClientThread(const ClientThread &)glo::ClientThreadprivate
Communicator()glo::Communicator
Communicator(const Communicator &)glo::Communicatorprivate
deleteSchemaMap()glo::ClientThreadprotected
eAT_THE_START enum-Werteut::RepeatingThread
eCOMPLETED enum-Werteut::RepeatingThread
eDO_WORK enum-Werteut::RepeatingThread
eENDING enum-Werteut::RepeatingThread
eEXIT enum-Werteut::RepeatingThread
ePAUSING enum-Werteut::RepeatingThread
eUNDEFINED enum-Werteut::RepeatingThread
EuTHREAD_ERR_NO_THREAD enum-Werteut::RepeatingThread
EuTHREAD_ERR_THREAD_ALREADY_WORKING enum-Werteut::RepeatingThread
EuTHREAD_ERR_THREAD_BREAK_COUNT_LESS_THAN_ZERO enum-Werteut::RepeatingThread
EuTHREAD_ERR_UNKNOWN enum-Werteut::RepeatingThread
EuTHREADERROR enum-Bezeichnereut::RepeatingThread
eWORKING enum-Werteut::RepeatingThread
finishBreak()eut::RepeatingThreadvirtual
getBreakCounter()eut::RepeatingThread
getClientName() constglo::Communicator
getClientNameAsRef()glo::Communicator
getCommunicatorID() constglo::Communicator
getOrder()eut::RepeatingThreadprotected
getSchemaMap()glo::ClientThread
getStatus()eut::RepeatingThreadprotected
initTcpClient(const std::string &rstrHostname, unsigned int uiPort, int iSecTimeOut)glo::ClientThreadprivate
isInExclusiveAccess() consteut::RepeatingThread
m_bOrderstopglo::ClientThreadprivate
m_BreakCondVareut::RepeatingThreadprivate
m_BreakMutexeut::RepeatingThreadprivate
m_eOrdereut::RepeatingThreadprivate
m_eStatuseut::RepeatingThreadprivate
m_ExclusiveAccessSectioneut::RepeatingThreadprivate
m_iBreakCountereut::RepeatingThreadprivate
m_iDataReadyeut::RepeatingThreadprivate
m_InputCondVareut::RepeatingThreadprivate
m_MsgQueueglo::Communicatorprivate
m_pSchemaMapglo::ClientThreadprivate
m_pTcpClientglo::ClientThreadprivate
m_pThreadeut::RepeatingThreadprivate
m_sClientNameglo::Communicatorprivate
m_strDebugInfoeut::RepeatingThread
m_uiIDglo::Communicatorprivate
m_uiOrderCounterglo::Communicatorprotected
m_WaitMutexeut::RepeatingThreadprivate
operator!=(const ClientThread &rT) constglo::ClientThread
glo::Communicator::operator!=(const Communicator &rT) constglo::Communicator
operator=(const ClientThread &)glo::ClientThreadprivate
operator==(const ClientThread &rT) constglo::ClientThread
glo::Communicator::operator==(const Communicator &rT) constglo::Communicator
ORDER enum-Bezeichnereut::RepeatingThread
Orderstop() constglo::ClientThread
processServerMsg(OrderMsg *pOrderMsg) constglo::Communicatorprotectedvirtual
RepeatingThread()eut::RepeatingThread
RepeatingThread(const RepeatingThread &)eut::RepeatingThreadprivate
sendToDBManager(OrderMsg *pOrderMsg) const overrideglo::ClientThreadprotectedvirtual
setClientName(const std::string &rstrClientName)glo::Communicatorvirtual
setCommunicatorID(unsigned int uiID)glo::Communicatorvirtual
setExclusiveAccess()eut::RepeatingThread
setOrderstop(bool bOrderstop=true)glo::ClientThread
setSchemaMap(std::map< unsigned long, ClassInfo * > *pSchemaMap)glo::ClientThread
setStatus(STATUS eStatus)eut::RepeatingThreadprotected
signalInput()eut::RepeatingThread
start()eut::RepeatingThreadvirtual
status() consteut::RepeatingThread
STATUS enum-Bezeichnereut::RepeatingThread
takeABreak()eut::RepeatingThreadvirtual
takeOverResult(OrderMsg *pOrderMsg)glo::Communicatorvirtual
tcpClient()glo::ClientThread
testCancel()eut::RepeatingThread
threadWork()eut::RepeatingThreadprotected
toOrder(ORDER eOrder)eut::RepeatingThreadprotected
unsetExclusiveAccess()eut::RepeatingThread
waitForInput()eut::RepeatingThread
work() overrideglo::Communicatorprotectedvirtual
~ClientThread()glo::ClientThread
~Communicator()glo::Communicatorvirtual
~RepeatingThread()eut::RepeatingThreadvirtual